Mar 25, 2005, 04:32 AM // 04:32 | #21 |
Lion's Arch Merchant
Join Date: Feb 2005
Location: CA
Guild: Lords Of Kryta (LoK)
Profession: R/Me
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Yes yes, support Guild Wars! I will pay for all expansions as long as it stays monthly-fee free which I know it will. And yes, it says right on the box, it was made from the people of Battle.Net, this being the explanation of why it is free monthly. This is the best game I have ever played. It is so much fun and it looks great. And, yes, even though I have never actually played World of WarCraft, those old screenies look like what I have seen of World of WarCraft. However, Guild Wars looks alot better adding even more to how great a game it is!
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Mar 25, 2005, 04:39 AM // 04:39 | #22 | |
Frost Gate Guardian
Join Date: Feb 2005
Location: PHX,Arizona
Guild: Dragon Blood
Profession: Mo/N
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Quote:
grrr blizzard and its P2P's VIVE LA GUILDWARS!! |
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Mar 25, 2005, 04:41 AM // 04:41 | #23 |
Lion's Arch Merchant
Join Date: Feb 2005
Location: CA
Guild: Lords Of Kryta (LoK)
Profession: R/Me
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Because Guild Wars was created from the makers of Battle.net
(It makes perfect sence) |
Mar 25, 2005, 04:48 AM // 04:48 | #24 | |
Lion's Arch Merchant
Join Date: Mar 2005
Location: communist state of NJ
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Quote:
You are absolutely right though servers are a one time purchase. I bought ours for our co. 5yrs ago and have only upgraded the OS. and increased the bandwith the co. needs. The other large expense is pulling the trunk lines to the building the are using. Otherwise it is just PAYROLL. And darnet people want lots of money. But 250,000 people doing BWE =$10,000,000.00 ALOT OF $$$$$$$$$$$ |
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Mar 25, 2005, 05:33 AM // 05:33 | #25 |
Frost Gate Guardian
Join Date: Feb 2005
Location: Cowville, CA.
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Servers are not a major upkeep, but remeber that the average server is taking little bits and pieces all day which streches the bandwidth, while gaming servers take a hit constantly. But I have a ADSL with 3mbps dl / 40kbps ul I can run 2 Guildwars, E-mail, & AIM. ICQ, Trillian for 3 computers and not even use 1/3 of my bandwidth. Now for those who have seen it I gamed the BWE with 4 out of 6 dial-ups and except for initial entrance into the mission or jumping maps there was NO lag visible so the compression and streaming on Guildwars must be really efficent. Now for redundency they could go to a Serverfarm and not even have to host the hardware. But they would lose some control. Also no one brought up what kinda of Network Operating System (NOS) Arena.net uses. UNIX, Linux, Windows etc..? This could make stability reliable or really unreliable (WOW for example) and upkeep expensive not over bandwidth but the later of the 3 could kill you.
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Mar 25, 2005, 07:18 AM // 07:18 | #26 |
Lion's Arch Merchant
Join Date: Mar 2005
Location: communist state of NJ
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I beleive that they have found a very good way to do data compresion. That way your only feeding them small bits of data at a time. x y z . They feed the monsters x y z and your computer builds them. So the only info up and down are corordinents. Very smart way to do it while maximizing their network flow. That is why they limit parties, otherwise the info would be to large to handle. It seems to me that it is similar to the way Nascar 2004 does it (paparuys).
What 32 max players going at it at once. Right. Anymore and the individual player computer could not handle it. Unless everyone had super high end grapics cards. |
Mar 25, 2005, 08:43 AM // 08:43 | #27 | |
Munchking
Join Date: Mar 2005
Location: Russian Federation, Moscow
Guild: Ladder to Hell (ATM playing with Rus Corp)
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Quote:
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Mar 25, 2005, 11:05 AM // 11:05 | #28 |
Pre-Searing Cadet
Join Date: Mar 2005
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With b.net quality I meant a bad quality, with nearly no admins taking care of the problems of the community.
As I said, I don't think the servers will be the problem, but the wages of the people. But if the server costs are really low and they bring out expansions regulary I can lean back and wait for the release |
Mar 25, 2005, 07:06 PM // 19:06 | #29 |
Lion's Arch Merchant
Join Date: Feb 2005
Location: CA
Guild: Lords Of Kryta (LoK)
Profession: R/Me
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It is awesome quality. Its like the best of the Blizzard games combined with World Of WarCraft. Like Diablo II meets World of WarCraft!
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Mar 25, 2005, 08:26 PM // 20:26 | #30 | |
Krytan Explorer
Join Date: Feb 2005
Location: The Holy Land of Kiwis!
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Quote:
I sure hope it stays that way. |
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Mar 25, 2005, 10:17 PM // 22:17 | #31 | |
Frost Gate Guardian
Join Date: Mar 2005
Location: New York City
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Quote:
If everyone happens to go into one server (just imagine), will the game lag or crash, or will GW block people at a certain limit? |
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Mar 25, 2005, 10:24 PM // 22:24 | #32 | |
Underworld Spelunker
Join Date: Feb 2005
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Quote:
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Mar 26, 2005, 02:35 AM // 02:35 | #33 |
Lion's Arch Merchant
Join Date: Feb 2005
Location: CA
Guild: Lords Of Kryta (LoK)
Profession: R/Me
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Its like the same city but its liek being in a diferent server so its not laggy. Like as soon as there are spaces in 1 then people who enter go there until its full then people start being automatically put into 2 and the same with 3 and to infinity. (Yo ucan change districts yourself to meet someone)
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Mar 26, 2005, 02:50 AM // 02:50 | #34 | |
Krytan Explorer
Join Date: Feb 2005
Location: The Holy Land of Kiwis!
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Quote:
The lag isn't that bad, FFXI has much worse. |
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Mar 26, 2005, 03:07 AM // 03:07 | #35 |
Lion's Arch Merchant
Join Date: Feb 2005
Location: CA
Guild: Lords Of Kryta (LoK)
Profession: R/Me
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It works well and makes it so you aren't confined to one server so you are capable of playing with any and everyone.
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